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Posts Tagged ‘ iPhone ’

By Katherine Noyes
May 7, 2012

LONDON – Apple has filed 14 new patent applications, which were published by the US Patent and Trademark Office on Thursday. The patents include an advanced new haptics system, a new battery design, a new camera feature, and some modifications to the Mac mini and high-speed cables.

Just before the new iPad was announced, it was reported that Apple could be implementing a new haptic texture display in the tablet, which would create a ‘textured feedback’ by means of a small electrical stimulus. The new iPad emerged with no such display, however, a new patent filed by Apple has revealed a more advanced multi-tiered haptics system, reports Patently Apple.

The system would allow an iPad, iPhone or iPod touch’s display to deform to make a button, an arrow or a map pop out of the screen to give it three-dimensional depth.

The latest patent shows an invention that uses layered haptic controls. Patently Apple says: “Haptic systems may be used for actuation such as vibration, shape change (e.g., contouring a flat surface), or other suitable actuations or combination of actuation which may provide tactile feedback to a user.

Patently Apple states that in Apple’s new invention: “Stacked arrays may be used to create a contoured screen surface such as, for example, contour maps, shaped buttons, moving contours or shapes, or other surfaces with multi-scale features.”

The tiered haptic display could also be pressure sensitive, a significantly beneficial feature for drawing and painting apps, for example.

Apple’s new high speed cable, as shown in a patent filing published yesterday, would be capable of high-speed data transmission with low insertion loss, and would be flexible so that they can be bent and twisted without getting damaged, reports Patently Apple. The report suggests that the patent could be an indication that the next iPhone will have a round dock connector.

A patent filed by Apple relating to iOS devices’ camera covers the method of deciding the exposure of images. Apple wants to add a “blowout prevention” stage for image processing, to stop overexposure producing pure white pixels in a photograph, or underexposure producing black pixels.

A fourth patent filed by Apple covers a battery design with multiple thicknesses, which could enable iPhones or iPads to be thinner. Last month, we reported that the next iPhone could be 1.4mm thinner than the iPhone 4S, by using a thinner battery, metal back and in-cell technology in the device.

Apple also updated a patent relating to the Mac mini, filed a patent for high-speed memory sockets and interposers and more.

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By Serenity Caldwell
May 3, 2012

SAN FRANCISCO – Back when I had a morning commute, I would often pop in some earbuds before hopping on the bus and rock out to one of the many tunes on my iPhone as we rode through Chinatown. The problem, of course, came when I reached my desk mid-song: Did I pause and try and find the song on my Mac’s iTunes library? Or did I continue to listen through my iPhone, only to look up hours later and realize I’d drained my phone’s battery when I should have switched to my desktop?

Luckily, there was Seamless (Mac App Store link), a little app–actually, a pair of apps, a free one for the Mac and a $2 app for the iPhone–to rescue me from this daunting first-world problem.
Seamless allows you to easily transition a song, podcast, or audiobook mid-play from your Mac to an iOS device, and vice versa. The Mac and iOS apps even coordinate fades on each device, bringing the volume of “Don’t Stop Believin’” down on your Mac as it cranks up the volume on your iPhone. Both devices need to be on the same Wi-Fi network at the time of the transition, and, of course, each must have access to the same audio file to pull this off, but fulfill those two criteria and you’ve got yourself a magic trick.

It’s actually surprising how well this works in practice. Seamless even recognizes iTunes Match tracks, and will start downloading a cloud-hosted song to your iPhone on its transition from your Mac. (I’ve used this trick on more than one occasion to add a few tracks to my iPhone’s offline library for a flight or a road trip.) To see Seamless in action, you can check out the developer’sdemo video.
Though the Seamless apps perform the Mac-to-iOS-to-Mac transitions, they query and play tracks through iTunes on your Mac and the Music app on iOS. This means that once your transitioned song finishes playing, the respective music app will automatically shuffle or play the next song. If you’re playing a song within a playlist on your Mac, and you also have that playlist on your iOS device, Seamless will even drop you off inside that playlist, ready to play the next song in the lineup. (Sadly, this doesn’t work when transitioning from an iOS device to a Mac, but it’s still pretty nifty.)

Even though my morning commute has now been shortened one bus ride, Seamless is still a fantastic little gem, and one I’m glad exists. I do wish there was a way to transition music from one iOS device to another–say, iPhone to iPad–but that’s about as far as my complaints go. Now, if you’ll excuse me, I’m going to transition Cake’s “I Feel Free” over to my iPhone and go out for some lunch.

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By Ben Camm-Jones

December 1, 2011

LONDON – Apple has seeded iOS 5.1 beta to developers and it hasn’t taken some long to discover references to next-generation iPhones and iPads within it.

References to an iPhone 5,1 and an iPad 3,2 as well as an iPad 3,3 were noticed by Filippo Bigarella, reports Apple Insider, as well as a reference to an iPad 2,4.

While current second-generation models are referred to as iPad 2,1, iPad 2,2 and iPad 2,3 within iOS, iPad 2,4 has not been spotted for, with some speculating that it could refer to an iPad that will be compatible with US network carrier Sprint’s CDMA network.

Another interesting point to note about iOS 5.1 beta is that it isn’t available over the air – as future iOS updates will be – but must be downloaded from Apple’s developer site instead.

The developer build is coded 9B5117b and once installed cannot be rolled back to previous versions of iOS, Apple warned.

Apple also released a preview version of Xcode 4.3 alongside the iOS 5.1 beta.

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iPhone Buying Guide

By on November 29, 2011

By Lex Friedman
November 29, 2011

SAN FRANCISCO – While there are many dozens of Android phones on the market, Apple to date has released only five models of the iPhone. Only three are currently offered by Apple and its U.S. carriers (AT&T, Verizon, and Sprint). Whether you’re planning your first foray into the world of iPhone ownership, or an upgrade from a now woefully outdated first- or second-generation model, choosing which iPhone to buy is a decision that requires some thought. Your options: The iPhone 3GS, the iPhone 4, and the iPhone 4S.
Cash as cash can
The first question, as it so often is when it comes time to buy shiny new electronics, is what your budget is. In theory, if you’re buying your new iPhone for yourself, you’re prepared to set aside at least $70 per month for service (and possibly considerably more, depending upon your service plan). Each carrier sells new iPhones with two-year contracts, so whichever iPhone you get, remember that you’re paying at least $1700 over the next two years to use the device.

But your phone’s contract cost is non-negotiable. Where you can save some cash–if you’re willing to sacrifice in other areas, as we’ll discuss below–is on the one-time expenditure you make when you actually buy the phone itself.

The iPhone 3GS is available for free from Apple’s online store, though you’ll have to sign a two-year contract with AT&T to get that 8GB model at no cost. (Apple sells an unlocked version of the 3GS for $375.) AT&T is the only carrier to offer the 3GS, as that phone is only compatible with AT&T’s GSM-based network. (Curiously, AT&T lists the iPhone 3GS for sale at $1, though as this article was published, AT&T’s online store claimed to be out of stock.)

Bargain hunters who’d like a phone released after 2009 can still save some coin by opting for an 8GB iPhone 4. It costs $99 with a two-year contract, which you can sign with either AT&T, Sprint, or Verizon. (Unlike the iPhone 3GS, the iPhone 4 works on the CDMA network used by Verizon and Sprint as well as AT&T’s GSM network, though you have to buy a phone compatible with that specific network.)

Then, there’s the latest iPhone model–the iPhone 4S, which came out in October. It starts at $199 for the 16GB model, with 32GB and 64GB versions available at $299 and $399, respectively. Again, those prices require a two-year contract; you’ll be able to choose which carrier–AT&T, Verizon, or Sprint–that you sign up with.

What’s in storage
If money is no object, your next must-answer question applies to storage. As noted above, the free AT&T iPhone 3GS and the $99 iPhone 4 are both offered only in 8GB models. And the phone’s operating system and stock apps eat up some of that storage anyway; you’re probably looking at no more than 7GB of usable storage with one of those models. Is that enough?

That depends. Will you be syncing your iTunes music library with this iPhone? If the answer is yes, check how much music you own by clicking on Music in the Library section of the iTunes sidebar and then looking at the status line at the bottom of the window. If you’re using iTunes Match, you can obviously free up plenty of music space, since most of your music will instead reside in iCloud, not on your device.
If your music library won’t be a problem, consider what else you might use the iPhone for. Many apps are on the smaller side–well below 50MB. But if you’re an avid gamer, remember that graphically intense games can gobble up 600MB or more in an instant. And if you plan to take oodles of photos–or shoot hours of video with the built-in camera on your phone–that’s another big potential space-eater.

Remember that the iPhone 4S comes with either 16GB, 32Gb, or 64GB–plenty more storage, if that’s what you need.

Feature show
On the hardware side, the 3GS is available in black only and sports a rounded back. The 4 and 4S are available in both black and white, and sport a straight back. You can still find cases and accessories for all three models, but accoutrement for the 4 and 4S are more readily available.

All three models support iOS 5, Apple’s latest and greatest incarnation of its mobile operating system. But there are significant differences among the three iPhones in terms of what they do and how they do it.

Cameras: Each can take photos and shoot video. The iPhone 3GS is limited to a single 3-megapixel camera and shoots VGA-quality video. The iPhone 4 employs a 5-megapixel still camera that can shoot 720p HD video, and a second, front-facing VGA-quality camera. The iPhone 4S uses an 8-megapixel still camera that can shoot 1080p HD video, and the iPhone 4′s same front-facing VGA-quality camera. Only the iPhone 4 and 4S support FaceTime, Apple’s video-calling technology for calls between iPhones, iPads, iPod touches, and Macs.
In plain English, the iPhone 4S can take point-and-shoot quality photographs, the iPhone 4 shoots decent photos, and the iPhone 3GS takes photos with a decidedly camera phone-esque veneer.

Processors: Camera quality isn’t the only way the iPhone 3GS, 4, and 4S compare along a good, better, and best scale. The phones’ internal processors mirror that line; the 4S uses the same Apple-designed A5 chip that powers the iPad 2, and it blazes. Both the iPhone 4 and the iPhone 3GS use an A4 processor, with the 3GS the measurably slower of the two older models. You may only notice that slowness if you’re frequently around folks using newer, faster iPhones, however.

Displays: The iPhone 4 and 4S use Apple’s Retina display, packing the screen so densely that your eye can’t make out the individual pixels; it’s a particularly impressive feature for apps written to take advantage of the Retina display. The 3GS’s display is less visually impressive, but still quite legible.
Voice Recognition: Only the iPhone 4S supports Siri, Apple’s virtual voice recognition-based assistant. Folks who use Siri quickly come to depend on it for quick tasks like scheduling reminders, setting appointments, checking the weather, and taking dictation. But the vast majority of iPhone owners have long relied on their fingers for those tasks without much difficulty, so you won’t suffer much without it.

Pick a phone, any phone
So, how do you choose? If you’re the kind of gadget hound who needs the latest and greatest Apple technology, well, then you probably didn’t just read this piece–the iPhone 4S is the only option that will satisfy you.

The $199 that separates the 16GB iPhone 4S from the 8GB iPhone 3GS could pay for somewhere between two and three months of cellular service for either phone. Whether paying extra cash for the increased storage, better cameras, additional features, and snappier performance is worth it is an entirely personal decision.

Some extra points to consider: You’ll sign a two-year contract when you order a new iPhone (unless you opt for much pricer unlocked versions of the iPhone you buy). You’ll never be able to upgrade your iPhone’s storage space size. But it’s quite likely Apple will offer another major iOS upgrade or two over the next two years, and there’s no guarantee that the already two-and-a-half-year-old iPhone 3GS will support any or all of the features of a hypothetical iOS 6; 2008′s iPhone 3G, for comparison’s sake, can’t run iOS 5.

Spending $99 for the iPhone 4 instead of taking the free 3GS may thus provide a better return on your investment, since you’re under contract with your carrier anyway. It’s a better phone in numerous respects, and will very likely be able to run at least one iteration of iOS that the 3GS cannot. Saving an extra $100 by eschewing the iPhone 4S today might make it easier to justify purchasing a hypothetical future iPhone once your new contract is up two years from now.

If, on the other hand, you’re considering a new point-and-shoot camera, or you’re apprehensive about your potential skills as a literal touch-typist, the extra $100 for the iPhone 4S may be worth it.

Regardless of which phone you choose, the good news is simple: You’ll end up with an iPhone, and that means you’ll have an excellent smartphone in your pocket.

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Dodge your data cap

By on November 9, 2011

November 9, 2011

Opera Software has released the Opera Mini browser in version 6.5 for iPhone, iPad, BlackBerry, Symbian S60 and Java-enabled phones. As an added bonus, the Opera Mobile 11.5 browser is now also available on Symbian S60. Fresh off the heels of releasing Android versions, the new browser now enables consumers to keep better track of data costs when surfing the Web. By saving up to 90% of data cost, Opera Mini allows the saving of money and more.
Opera Mini 6.5 and Opera Mobile 11.5 both contain a nifty feature to keep track of your data usage. A data counter, located under the “Help” menu in both products let you keep a tally of your web surfing usage. Two different counters, one for total usage and one for temporary usage, let you stay in charge of your data usage if you need to watch the data cap or costs.
“There are a lot of ways to save money on your mobile phone bill and avoid getting hit with nasty overage charges on your cell phone bill and the new data counter in Opera Mini and Opera Mobile is one of those tools,” says Phillip Grønvold, Product Manager for Mobile, Opera Software. “The data counter instantly shows people how much they have saved, and I guess a really good press release would make that more important, but the PR people told me to stick it all the way down here.”

What’s the difference between Opera Mini and Opera Mobile? With Opera Mini, the cost-saving compression is always turned on. There are computers located in cool locations such as Iceland that squeeze the webpages down before sending them in smaller (and thereby cheaper) packages to phones. This also enables less-capable feature phones to view full webpages, where the built-in browser can’t. Opera Mobile has cost-saving features too, but here one can turn them on and off, making the browser more like the Opera Turbo feature in an Opera desktop browser.

The Opera Mini 6.5 browser is now available in the Apple App Store, Android Market and for download at m.opera.com for Symbian S60, Java-enabled phones and BlackBerry phones.
The Opera Mobile browser is available at the Android Market and at m.opera.com for Symbian S60 phones.

Learn more about Opera at www.opera.com.

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By Chris Brandrick
September 14, 2011

SAN FRANCISCO – Another day passes and yet we still know nothing official about Apple’s next iPhone. So within the meantime, you may be looking at how you can freshen up the appearance of your current iPhone 4. Well, look no further! This nifty little mod adds a backlit logo to your iPhone 4, giving it a cool new look which is bound to turn some heads.

Created by iPatch, an iPod and iPhone repair specialist based in Leeds, UK, the funky mod changes the rear of an iPhone 4, altering it so the Apple logo lights up.

iPatch has detailed that the addition of a backlight behind the famous fruit logo will not add any depth to the case design of the iPhone–handy for those with tight fitting cases. The repair company also added that the light, which powers down when the smartphone is on standby, does not noticeably affect battery performance or cause any heating issues.
iPatch even revealed that if you fancy you can change the color of the Apple logo through the use of colour filters–anyone for a retro-style rainbow logo?

Sadly the unique hack, which illuminates in a similar fashion to that seen on MacBooks, is not currently available as it’s going through testing. However, when the mod is finally ready for sale it is expected that it will set you back between $80 – $160 (£50 – £100) to make the change.

iPatch have detailed that they should be ready to offer the modification in around a months time (mid-October), and the whole warranty-voiding process takes less than an hour to complete–of course, that’s if you live in Leeds. iPatch will take in iPhone’s from outside the UK, however that does mean shipping your device around the world for a little cosmetic surgery.

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By Mike Keller
August 25, 2011

SAN FRANCISCO – So you’re thinking of jailbreaking your iOS device are you? The process of hacking your iDevice is simpler than ever but with so many different hardware, firmware, and software combinations out there, choosing the right jailbreak tool for your configuration for you can be a bit daunting if it’s your first time. Here’s a guide to picking the right tool for you.

Determine your hardware:

If you’re not sure what hardware model you have, read this guide for iPhone, or this one for iPod Touch. If you have an iPad, the iPad 2 has a front-facing camera, while the original iPad does not. Apple TV can also be jailbroken.
Determine your firmware:

To determine your iOS firmware, on your device, open the Settings app, then navigate to General; About; Version. Alternately, you can plug in your device to your computer and open iTunes. Your Software Version is listed under Summary.

Mac or PC?

Depending on if you sync your iDevice to a Mac or Windows PC, there are different tools available.

Tethered or Untethered?

The terms tethered or untethered jailbreaks refer to whether or not the hack will remain after a device reboot. In most cases, an untethered jailbreak is more desirable because you won’t need to re-hack your device in the event you switch it off and on. Certain hardware/firmware configurations only support a tethered jailbreak, however.

Choosing your jailbreak tool:

Now armed with the knowledge of your hardware and firmware configuration, you’re ready to choose a jailbreak tool! Here are my recommendations:

My device is…

•Any device (including iPad 2) running iOS 4.3-4.3.3 or iPhone 4 CDMA/Verizon running 4.2.6-4.2.8:

Use the browser-based JailbreakMe tool on your device itself by navigating mobile-Safari to jailbreakme.com.
•Any device except iPad 2 running 4.3.4-4.3.5 or iPhone 4 CDMA/Verizon running 4.2.9-4.2.10:

Download redsn0w for Mac OS X or Windows or PwnageTool for OS X. This is unfortunately a tethered jailbreak.
•Any device except iPad 2 running developer build up to iOS 5b6:

If you’re on a Mac, you can use redsn0w. If you’re on Windows somehow (odd, considering developers must use OS X to run Xcode), Sn0wbreeze works as well. This is a tethered jailbreak and generally not recommended.
•Apple TV (2nd Generation) running 4.3:

seas0npass lets you perform an untethered jailbreak to your Apple TV, allowing you to SSH into your set top box and play otherwise unsupported media.
•Any device/software not listed above:

Older, discontinued devices are pretty much all jailbreakable. JailbreakMe works on many older firmwares so it’s always worth trying but if that doesn’t work, PwnageTool for Mac and redsn0w for Mac/PC are your Swiss army knives of jailbreaking for older devices.

Something to add about jailbreaking? Use the Comments!

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By Ben Camm-Jones
August 17, 2011

LONDON – Kingston has announced the Wi-Drive, a portable storage and file-management device for iOS.

The flash memory-based drive is aimed specifically at the iPhone, iPod touch and iPad and offers additional storage space and file-management features to owners of iOS devices.

To start off you can transfer files onto the Wi-Drive from your Mac or Windows PC via USB. You’ll then need to download the free Wi-Drive app from the App Store and once you have it installed you’ll be able to connect your iOS device to the Wi-Drive over Wi-Fi.

It comes with either 16GB or 32GB of storage space and up to three users can then wirelessly access the content stored on the Wi-Drive.

“Wi-Drive allows Apple device owners to wirelessly manage document and media files, and choose to share them with others, while on the go for work or pleasure,” said Krystian Jaroszynski, European Product Marketing Manager at Kingston.

“This unique functionality, combined with the durability of a Flash memory based device, will satisfy both casual users and the most discerning technophiles,” Jaroszynski continued.

The 16GB version is available from Cancom for £89 and the 32GB version costs £119 from the same supplier. It is also available through solutions inc., Square Group, Farpoint, Western Computer, MCC Group, Micro Anvika stores and online at Ebuyer.

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By Ben Camm-Jones
August 17, 2011

LONDON – Apple has ordered 26 million iPhone 5s from suppliers to be delivered in the second half of 2011, it has been claimed.

Digitimes reports that Apple has ordered six million iPhone 5s for Q3 and 20 million for Q4, according to “Taiwan-based supply chain makers”.

Total iPhone shipments will reach 95 million for the year, with some 56 million in the second half alone. As well as the 26 million iPhone 5s, there will be 30 million shipments of the current models, the iPhone 3GS and iPhone 4.

The report also states that component suppliers are likely to be put under pressure by Apple to lower prices, in particular touch-panel makers.

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By Keir Thomas
May 30, 2011

SAN FRANCISCO – Apple appears ready for widgets and better notifications for applications on its cell phone and tablet devices. A new mapping system may have to wait.

Sources quoted by TechCrunch provided the details of the forthcoming release of Apple’s latest mobile operating system, iOS 5, for Apple iPhones and iPads.

There’s been much speculation from the Apple rumor mill that the company will announce something big at its Worldwide Developers Conference in San Francisco June 6-10

Widgets are small programs in floating windows that provide quick access to information or functions, such as weather, or website news feeds. Google Android already has widgets, as do other smartphone platforms. There has been criticism from techies that widgets have been omitted from the iPhone and iPad platform to this point.

It’s unclear how widgets would be implemented on Apple mobile devices. Other moves Apple has been making may offer some clues.

Apple is merging the look and feel of its desktop and mobile operating systems. Last year, it said it was taking many iOS developments “back to the Mac”, for example. The next release of OS X — codenamed Lion — mirrors many iOS features. That isn’t surprising since iOS already borrows many features from Apple’s desktop operating system Mac OS X, such as the ever-present Dock at the bottom of the screen, and Spotlight search.

The widget system is called Dashboard within Mac OS X, and that is perhaps the name we will see when widgets are rolled out for iPhones and iPads. The widget interface for the mobile devices also may have a separate ‘space’ that users can swipe to, like what is being rolled out with the upcoming release of Mac OS X.

One suggestion is that it will replace the existing search screen, which is uncovered by swiping left to right from the first home screen. Designer Jan-Michael Cart has produced a video mock-up speculating how this might work.

As for what the new notification system might look like, that’s harder to guess. On Apple desktops, many Mac users rely on third-party add-ons like Growl.

Earlier this year, Apple was rumored to have purchased a small company that produces a notification application for the iPhone.

Apple also has been snapping up mapping technology companies recently. But 9to5Google reports sources that claim iOS 5 will stick with a Google Maps backend. Google Maps data underpins Apple applications and those of third-parties that use mapping services.

The good news is that 9to5Google also reports that, although Apple hasn’t yet got in place its own mapping technology, there might be a new front-end application providing turn-by-turn navigation, so the iPhone can be used within vehicles for navigation without the need to buy a third-party application.

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